Vsync on permanently, if your using adaptive vsync then you dont have the power to maintain a constant fps at your monitors refresh rate.
Vsync adaptive. Gpu titans nvidia and amd have created their own. This is an nvidia improvement that watches the monitor’s max refresh rate. For the smoothest gameplay, vsync is the best option.
When calling wglswapintervalext with an interval of 1, i would expect full traditional vsync (not adaptive). Unlike vsync, in which if your rates dip below the monitors refresh rate it will significantly lower the fps the adaptive combats this by turning vsync on and off dynamically. If the input lag or stuttering is too much, then try adaptive vsync or maybe.
Currently, this comes in two. At low frame rates, it's disabled to minimise. Vsync is a feature that tries to ensure your monitor is in sync with your gpu and displays every frame your gpu renders.
To combat this problem, adaptive sync was created to banish screen tearing and reduce lags and stuttering simultaneously. Nvidia’s adaptive sync is a smart alternative to vsync that allows you to render frames using the nvidia control panel software. Available for games based on directx® 9, 11, 12* and vulkan® apis as well.
As long as your framerate stays above 60fps you're gold. I have vsync on and now adaptive vsync since i bought a new laptop. Firstly the difference between adaptive and non vsync is that regular vsync locks the refresh rate to your monitors hz while above the maximum hz,.
The old one took some ~10ms to process, render the frame. Donate to our patreon page: The old one didn't require vsync as it had no screen tear.